This research investigates the transformations of Italian exhibit design in the third millennium, examining how, between 2000 and 2026, the progressive integration of digital technologies, interactive devices, and participatory practices has redefined the relationships between exhibition space, technological tools, and visitors. Rather than tracing a linear history of technological innovation applied to exhibitions, the study explores how contemporary exhibit design has progressively developed into a relational system in which physical and digital dimensions, perceptual experience, and visitor agency converge in shaping the exhibition experience. Drawing on a corpus of 250 temporary exhibitions and installations produced in Italy, the research introduces Mostrare 3.0, an interpretative model based on the relationship between Space, Technologies, and Visitors. Through this framework, the case studies are analysed, compared, and organised into six clusters: Environmental, Narrative, Interactive, Participatory, Hybrid, and Performative. The mapping and subsequent visualisation of the data make it possible to examine the corpus as a complex system, revealing recurring patterns, discontinuities, and transformations across twenty-six years of exhibition practice. The findings suggest that digital technologies should not be understood merely as an increasingly pervasive presence, but as a progressively structural component of exhibition design, reshaping the ways in which space is constructed, content is mediated, and visitors engage with the exhibition environment. Mostrare 3.0 thus proposes an open interpretative framework for understanding contemporary exhibit design through the relationships that shape its forms, intensities, and potential for transformation.
La ricerca indaga le trasformazioni dell’exhibit design italiano nel terzo millennio, osservando come, tra il 2000 e il 2026, l’integrazione progressiva di tecnologie digitali, dispositivi interattivi e forme di partecipazione abbia ridefinito le relazioni tra spazio espositivo, strumenti e pubblico. L’obiettivo non è ricostruire una storia lineare dell’innovazione tecnologica applicata alla mostra, ma comprendere come il progetto espositivo contemporaneo si sia progressivamente configurato come un sistema relazionale, nel quale dimensione fisica e digitale, esperienza percettiva e possibilità di azione del visitatore concorrono alla costruzione dell’esperienza. A partire da un corpus di 250 allestimenti temporanei realizzati in Italia, la ricerca propone Mostrare 3.0, un modello interpretativo fondato sulla relazione tra Spazio, Tecnologie e Visitatore, attraverso il quale i casi vengono analizzati, messi in relazione e organizzati in sei cluster: Ambientale, Narrativa, Interattiva, Partecipativa, Ibrida e Performativa. La mappatura e la successiva visualizzazione dei dati consentono di leggere il corpus nella sua complessità, facendo emergere ricorrenze, discontinuità e trasformazioni che attraversano ventisei anni di pratiche espositive. Ne emerge un quadro nel quale il digitale non costituisce semplicemente una presenza crescente, ma assume progressivamente un ruolo strutturale nel progetto dell’esperienza, modificando le modalità attraverso cui lo spazio viene costruito, i contenuti vengono mediati e il visitatore entra in relazione con l’allestimento. Mostrare 3.0 si propone così come uno strumento di lettura aperto, capace di interpretare l’exhibit design contemporaneo attraverso le relazioni che ne determinano forme, intensità e possibilità di trasformazione.
Mostrare 3.0: L'exhibit design italiano nel terzo millennio allestire, connettere, trasformare
BARALE, CAMILLA GIULIA
2026
Abstract
This research investigates the transformations of Italian exhibit design in the third millennium, examining how, between 2000 and 2026, the progressive integration of digital technologies, interactive devices, and participatory practices has redefined the relationships between exhibition space, technological tools, and visitors. Rather than tracing a linear history of technological innovation applied to exhibitions, the study explores how contemporary exhibit design has progressively developed into a relational system in which physical and digital dimensions, perceptual experience, and visitor agency converge in shaping the exhibition experience. Drawing on a corpus of 250 temporary exhibitions and installations produced in Italy, the research introduces Mostrare 3.0, an interpretative model based on the relationship between Space, Technologies, and Visitors. Through this framework, the case studies are analysed, compared, and organised into six clusters: Environmental, Narrative, Interactive, Participatory, Hybrid, and Performative. The mapping and subsequent visualisation of the data make it possible to examine the corpus as a complex system, revealing recurring patterns, discontinuities, and transformations across twenty-six years of exhibition practice. The findings suggest that digital technologies should not be understood merely as an increasingly pervasive presence, but as a progressively structural component of exhibition design, reshaping the ways in which space is constructed, content is mediated, and visitors engage with the exhibition environment. Mostrare 3.0 thus proposes an open interpretative framework for understanding contemporary exhibit design through the relationships that shape its forms, intensities, and potential for transformation.| File | Dimensione | Formato | |
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https://hdl.handle.net/20.500.14242/384556
URN:NBN:IT:UNIGE-384556