The thesis is based on the fieldwork amongst three electronic bazaars in Delhi , Palika Bazaar, Nehru Place and Lajpat Rai Market. Through the traders of video games, the thesis examines knowledge, ethics and aspirations in the bazaars and develops the contours of a bottom-up information society in India. Unlike the top down information society in India that is of the software professionals, high-rising malls and branded products, the bottom-up information society is made up of tinkerers, bazaars and second hand video games. Latourean idea of 'modes of existence' is used to frame the facets of the bottom-up information society in India that emerges as a novel way of being via information products.
THE OTHER INFORMATION SOCIETY: AN ETHNOGRAPHY OF DELHI'S ELECTRONIC BAZAARS
DEKA, MAITRAYEE
2015
Abstract
The thesis is based on the fieldwork amongst three electronic bazaars in Delhi , Palika Bazaar, Nehru Place and Lajpat Rai Market. Through the traders of video games, the thesis examines knowledge, ethics and aspirations in the bazaars and develops the contours of a bottom-up information society in India. Unlike the top down information society in India that is of the software professionals, high-rising malls and branded products, the bottom-up information society is made up of tinkerers, bazaars and second hand video games. Latourean idea of 'modes of existence' is used to frame the facets of the bottom-up information society in India that emerges as a novel way of being via information products.File | Dimensione | Formato | |
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https://hdl.handle.net/20.500.14242/83046
URN:NBN:IT:UNIMI-83046